Broken Reality is a new short film that I am working on for my senior animation project at Huntington University. It uses a mix of live-action and animation to create the film’s visuals. The film opens with two thieves breaking into a futuristic computer facility and hacking into one of the computers. They succeed, but are spotted in the process and must escape while being chased by robot guards. It climaxes with a confrontation between human responsible for setting off the alarm and his robots and the two thieves.
The CG elements in the film will mainly consist of set extensions to enhance the exterior environments (buildings, trees, etc.), 3D modeled and rigged robots, screen replacements, and fully CG interiors. Most of the 3D work will be completed in Blender, while also using Maya, Photoshop, and After Effects.
The target date for completion of Broken Reality is May 2012. The work will be done primarily by myself with some assistance from fellow 3D artist James Clugston. Because of the small team and the complexity of the effects work, the full film has been broken down into approximately 7 shots. This should allow for a high level of quality to be achieved.