I was recently asked by one of my Blender students how many lessons he would need to take. My lessons, as is common for private tutoring, are open-ended, following a general outline. However, I decided that it was a good idea to write down a general course outline and post it here. The lessons are as follows: Continue reading
For a few years now, I have been using a program called 123D Catch, formerly known as Autodesk Photofly. Photogrammetry is a process of using photos and complex algorithms to mathematically determine where objects are in 3D space and what their shape is. I have had mixed success in using this software, but overall I have achieved some good results and gained a good understanding of which kinds of objects reconstruct well and which do not. Continue reading
Right now there are an increasing number of tools to use photos to aid the 3D design process. ReCap360 and 123D Catch fom Autodesk are two popular options, along with PhotoModeler and the late ImageModeler from Realviz. Most modern matchmoving software can also create point clouds from photos. Continue reading
Late last year I went on a family hike at the local Starved Rock State Park. While walking around, I discovered this interesting wood carving of different animals. I realized that this would make a
good subject for a ReCap project. Continue reading
This is the first in my series of tutorials on the new Adobe Creative Cloud software released last month. Shake Reduction is an awesome new tool that allows photographs that were previously useless because of camera shake-induced blur to be restored with minimal artifacts. If you have Photoshop CC or even if you’re just interested in the program, check it out below. Enjoy and feel free to leave a comment letting me know what you think.